Due to the extremely secretive nature of Bureau 13 agents and field operatives, it is often difficult to be certain who is or is not an agent. Thus the Bureau has issued a set of signs/countersigns to be used by its agents to determine the authenticity of another agent or contact. The agent uses a sign either outright or in a phrase, and the contact responds with the countersign. The agent should then give the next sign and await the second countersign (which is always weird yet in the same category). In this fashion, credibility can be established or a sham discovered almost immediately.

A sample list of Signs/Countersigns:
Guards:Baldur, Cerebus, Royal, Right
Guns:Glock, Ruger, Colt, Top
Crooks:Billy the Kid, Al Capone, Bonnie & Clyde, Nixon
Heros:Beowulf, Lone Ringer, Davy Crockett, Sandwich
Submarines:Trident, Nautilus, Nuclear, Meatball
Knives:Bowie, Pocket, Hunting, Mack the
Singers:Sinatra, Turner, Pavarotti, Sewing Machine
Doctors:Medical, Psychiatric, Optometrist, Dolittle
Gases:Argon, Nerve, Laughing, Jumping Jack Flash
Clubs:Golf, War, Billy, Mickey Mouse
Plays:Cats, Miss Saigon, A Chorus Line, Double
Cats: Alley, Tabby, Wild, Mandu
Nuts:Cashew, Almond, Pistachio, Klinger
Fish:Trout, Salmon, Marlin, Sticks


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Source Material: William Travis


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