GM NOTES

Sword of Time



Upon striking a supernatural creature the sword ages the being 1 year and gains a "charge point". When it reaches 10 points it will begin to hum and the true powers of the sword can be invoked should the wielder know of them.
In addition to the effects listed in the players section the sword can, when charged be used to:
  • Regrow a lost limb
  • Heal all wounds
  • Give the effect of a youth spell to the wielder (reducing his age by 1d4+1 years
  • Freeze time around the wielder for 1 minute of subjective time. Note that this effect ages the user by 1d4 years which cannot be removed by the sword or other magical means
    Each of these effects costs one full charge (10 charge points) and causes the sword to revert to a normal state (i.e. normal damage and no draining ability) for 10 minutes.

    Von Tuffle is not listed anywhere because he was removed from time by outside forces, he was not paranoid, something outside our time stream was huunting him, and it is hunting the sword too. To much use of the blade will attract Von Tuffle's stalker to the agents. But don't tell them that.


    |Sword Of Time|The Warehouse|



    Source Material: William Travis

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